
Primary weapons are Auto Rifles, Pulse Rifles, Scout Rifles, and Hand Cannons. No matter what, the type of the weapon determines the slot it uses. The type of weapon in each slot is determined by the weapon’s archetype. Each weapon slot uses a specific color of ammunition. Where We Came From: Destiny 1’s Weapon Slot Systemĭestiny’s weapon slot system had the following rules: If you want to learn more about the system, keep reading, and let’s talk about Destiny 1 and 2 and their weapon and ammo systems and how they have evolved.
Trust me: that’s the easiest way to phrase it I can come up with right now. If pushed to write this in one sentence, it would be: weapon slots and ammo types have been decoupled.
Ammo bricks now drop differently, with white ammo being most common, green being less common, and purple being the rarest. All weapons in the third slot take the same type of ammo (purple ammo). The top two slots determine what ammo a gun uses based on the type of weapon, not based on the slot itself (white or green ammo). The slot a weapon is in and the type of ammo it uses are no longer the exact same thing. To start, here’s the easiest way to look at it: It’s been confusing for some people, so I thought I’d try to explain it, if possible. With patch 2.0 to Destiny 2 this past Tuesday, the way weapons and ammo are organized within the game has fundamentally changed.